Murdos’ blog


Java theory and practice: Urban performance legends

Posted in Java by murdos on the June 12th, 2003

Article de developerworks
Urban legends are kind of like mind viruses; even though we know they are probably not true, we often can’t resist the urge to retell them (and thus infect other gullible “hosts”) because they make for such good storytelling. Most urban legends have some basis in fact, which only makes them harder to stamp out. Unfortunately, many pointers and tips about Java performance tuning are a lot like urban legends — someone, somewhere, passes on a “tip” that has (or had) some basis in fact, but through its continued retelling, has lost what truth it once contained.

The Demo Effects Collection

Posted in GNU/Linux by murdos on the June 12th, 2003

This is not only a collection of demo effects from the early days of the demo scene (for instance the Amiga demo scene in the late eighties ) but also a multi-layered run-time pluggable demo effects system, with support for filters and transition effects. which can be used to create demo’s.
The SDL library is used for video access, the SDL_image library is used for loading graphics, Mikmod is used for music (optional). OPCODE was used for 3D frustum culling and 3D collision detection. OPENGL is used for the 3D effects.

Programmation clusterisée

Posted in Developpement by murdos on the June 12th, 2003

Erlang est un langage et un environnement de développement distribué sous forme de logiciel libre. C’est un langage orienté concurrence, pour réaliser avant tout des applications tolérantes aux pannes, des applications distribuées, des agents logiciels mobiles, etc. Il est utilisé surtout pour faire des applications serveurs robustes (slogan d’Erlang : “What’s soft and never breaks ?”).
–> Erlang Projects

Emulation sous linux

Posted in GNU/Linux by murdos on the June 12th, 2003

Un site dédié à l’émulation (Arcade, console, …) sous GNU/Linux : Linux Emu